A Time of Battle

Chap. 1: The Murders
Cruel hackers of the Animal Jam game pretended to be workers and part of the AJ staff, so they created a major change to the game. A war thing, and animals could get killed.

After the edit, a group of hackers were arranged so they could test, and they found success.

For now on, the Jammers could declare war. To do this, they clicked on a jammer's name tag and then the Jammer's player card would show up, a new button added. The image was a bloody sword, and if clicked, war will be declared and the player would receive a notification, and then both Jammers had 1 week to convince other players to be on their army.

When war happened, the army members had to press as many buttons as possible when near a jammer so they could kill them. Then, an image will appear on the screen. A short animation of your player killing the other Jammer, and then it would close. Then a faded blue spirit of the Jammer you killed will appear, and you had to dodge all of their attacks otherwise you will be killed.

For a war to finish, every Jammer participating had to die. And you could never revive. Ever.