Animal Wars

Inspiration from Realistic Animal Jam

''There was an unknown time in Animal Jam. Only 100 people know what happened that day. I am one of them. ''

Before the Beta days, before the Dark Ages, there were the Doomed Ages. At first, National Geographic wanted to create a game to teach kids about wars. It had nothing to do with animals. It was called Sniper Wars. The plot of the game was to murder the 50 people on the other team. The clothing shops didn't have clothes, but snipers and weaponry. The den shops had pillboxes and sand sacks. Instead of trading, there was killing.

The only reason it was called ANIMAL Wars was because for the 1st anniversary of Sniper Wars, they decided to make a radioactive spill in-game, and if you touched it, you'd become an animal for the remainder of gameplay. Sadly, this was glitched, and the effects were permanent.

Then one day, a new CEO was hired, and they declared Animal Wars too violent, but they were going in the right direction. Instead of guns and weaponry,the game was changed to everybody being an animal, but being hunted. That started the Dark Ages.

The Dark Ages became the Beta Days, the Beta Days became modern day Animal Jam. No trace of the past left. Until somebody hacked into the system and released the item: Pillbox Hat.