User blog:Enddayss/The Uncanny Valley (and more improvement on the holiday games)

Ah, the Uncanny Valley method of making something scary *Coughing* the twisted carnival *cough* is actually not adding spikes, knives, and blood, the creepiest thing in my opinion?

Look at the third and fourth word of this blog, it's making something look almost humanlike...but not human-like.

Which is why TBDK will have a synthetic movement style, and look almost human within the behavior. And humanlike feeling, yet the robotic feeling mixed within her. The feeling that this can't be flesh and blood, but it is.

Which will make it twice as terrifying once you realize the lore I sprinkle in is all true...and this thing has a musket.

But more on the new mechanics im sure you didn't click for.

Also, all the holiday games now have a new mechanic, while only 2 holiday monsters, the T-C-H BDK and the T-C-H Galaxy, are canon, you now have these:

Difficulties

Ranging from YOU WILL DIE IF YOU CHOOSE THIS to You're a wimp.

New pursuers,

You can set any combination of characters to be chasing you.

HGalaxy

Hellipsity (see what i did there?)

HDementia

HSandscape

HBrimstone

HRose

HFlaym

HLillith

HCoccoon

AND MOOOREEE (as soon as i can think of more)

Now,  back to discussing the uncanny valley.

Now, this is only to some degree, as dragon-birds aren't meant to look humanlike, which could put it into the uncanny valley in of itself by her humanlike behavior. But the fact of her robotic traits, will bury her into the valley, Now, you expect her to act fully humanlike, as does HBDK (minus her voice) and CBDK, But nnnnnOOOOOO I JUST HAAAAAAAD TO MAKE A STUPID COMEDY GAME HAVE AN EVIL PART HAHHAHAHAHAHAHHAHAHAHAHHHHHHHH

Now, no more spoilers.