Animal Jam's History; a documentary by StarFoxxedJammer

This long story takes all the way back to the beginning of the era, 2002.

A 7 year old girl with a large interest in animals (wolves especially), coding, gaming and programming had decided to start up a website in collaboration with her best friend, who was 8. After 1 whole year of attempting to start up the website domain, lots of assistance from adults and friends, the 2 young girls had started up a game for all ages to communicate and have fun. In 2003, AnimalJam was established as a private website on the ethernet. Due to how hard it was to find, the game ended up getting only 3 players. The game itself was nothing like the AJ we have today. It was just a wolf, it had barely any animation, you could only give it the colours red or blue, there was no secondary colour, there was just the moon pattern, the nametags were like bordered-up styled and there was only one land; The Rocky Forests. The Blue Top Hat and Solid Blue Sword were the only items in the game, including the fact that you'd need to have played for 1 week to get the sword and only the developers had the top hat. When you'd try to make the wolf move, it would move around on one frame. There were no dens, no earth icon, no report/block button, no emotes, no jam-a-grams, no jammer wall, no journey book, no currencies, no updates, no parties, no membership, nothing. Fast forward to 2005, when the 2 developers were now around 10 years old. The site had recieved a bill. In panic, the 2 girls asked their parents to fund the website, but unfortunately, after their parents declined, they had no choice but to shut down the website. They'd put so much hard work into the website but however it couldn't live longer. In 2005, the website had shut down.

Timeskip to 2008; the company WildWorks Inc. were planning on making a game, but they had no idea what to make. When the young girl who was now 12 had found out they were looking for game ideas, she had submitted how she tried to run AnimalJam in 2003 but it was forced to shut down in 2005. After WildWorks recieved the idea, the company had began development on an online playground for children to express themselves and have fun and be themselves without being judged or hurt. This website would also be a mini-school for it would teach animal facts and sometimes maths. The site would include good grammar and spelling to teach the kids about english. So in 2010, AJ's beta-testing opened, and loads of players started arriving straight away. Unfortunately, in August 2011, the 15-year-old girl behind the original 2003 AJ domain had passed away in a car crash after being in a coma for 5 weeks. The unfortunate news had gotten to the company and they decided to never give up on making this game in her legacy and name. An item dedicated to Tasha Black, the girl who died, was the flower bracelet. Tasha owned a lovely bracelet she had since she was only 2. It was a grass friendship bracelet with rhinestones and a little velvet flower on it.

The Battle (2010 - 2017)

Animal Jam, of course, had an enemy. Club Penguin was combatting against the new, yet, fast growing website known as Animal Jam. CP was getting loads of new players, yet Animal Jam was growing even quicker. By 2012, AJ already recieved 1 million players. This was a large threat to Club Penguin, who however in 2013 got 200 million players. Animal Jam was starting to lose the battle as in 2017 after their players began resigning, and then, the very worst happened. In 2018, the main source that kept AJ Alive, The National Geographic Society, had stopped working to fund Animal Jam. After finding out it was no longer a game where kids could learn about animals and be themselves, and it was mainly just a trading game for teenagers now, they quit funding the game. But in 2017, a large enemy had fallen.

Club Penguin had shut down in March 2017 after Disney was no longer willing to keep the game running. Many CP users were in tears, loads of upset people. Animal Jam had won the combat against Club Penguin.

The Boost (December 2018)

In December 2018, a famous YouTuber with 1 Million subscribers by the name of QuackityHQ had decided to raid Animal Jam after so many requests. AJ actually took the raid very smartly and ended up getting a boost of players from the raid. I (StarFoxxedJammer) myself, actually met a member who joined because of the raid. In addition, Animal Jam had arrived to McDonalds happy meals, attracting more children to AJ. AJ got so many new players, some AJ youtube channels rose; this boost was a quick recovery for AJHQ after the most subscribed AJ youtuber, Aparri AJ, had quit.

Present Day (2019)

Animal Jam's community is falling drastically. Feral is coming up and AJPC is being overtaken by AJPW like PewDiePie is being overtaken by T-Series. Most of AJ's players are 9 and over and AJ has seemed to have befriended one of its enemies, AKA Transformice. WisteriaMoonAJ advertised the game to her fans and boosted the game's players.

Animal Jam itself is doing just fine. However, with Hoshiko and all of the recent drama, the community is definitely something the young kids on AJ should keep away from.

The End

Did you like this documentary? :3 If so, please comment your thoughts! I'm always open to constructive criticism and tips :D

-StarFoxxedJammer